98 research outputs found

    Talking Plants and a Bug Hotel: Participatory Design of ludic encounters with an urban farming community

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    Due to environmental concerns, sustainability is a growing field of research in HCI. But utilitarian approaches for individual behaviour change that are typical within HCI have been criticised as being too simplistic and failing to take into account the complexity of people’s lives. This thesis contributes a design approach grounded in community-based Participatory Design, and drawing on ludic design, to expand the design space of sustainable HCI beyond individual behaviour change. The thesis demonstrates how the commitments, practices and values of community based Participatory Design and ludic design can be used effectively with a diverse and non-settled urban agricultural community. The research outlines how this approach can support the values, needs and practices of the community, and allow for holistic understandings of sustainability to emerge. This is achieved through three case studies conducted at Spitalfields City Farm, in inner East London. The first study was a way to get to know the farming community and to ground the subsequent work in the values, practices and needs of the farm. This was followed by two research through design studies to investigate designing ludic encounters with and for the community: i) the Talking Plants, a playful encounter with edible plants to support community engagement and learning, and ii) the Bug Hotel, a large musical sculpture for interspecies living, reflection and relaxation. After describing each case study individually in rich detail I turn to a comparison of their respective processes and the artefacts that each produced in the final chapter. These reflections include a manifesto for community-based sustainable HCI, through a Ludic Participatory Design methdology, as well as strategies and challenges to serve as guidance and inspiration for other researchers wishing to do similar kinds of work with similar kinds of communities

    Co-creating “smart” sustainable food futures with urban food growers

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    The futuristic visions, infrastructures, and developments of smart cities continue to gather pace, with municipal authorities and businesses in the UK investing increasing amounts of resources into their manifestation. At the same time local communities continue to be hard hit by austerity, with more local services being affected by government cuts, with the North-East of England being particularly affected. In this paper we report on a case study that aimed to explore how the top-down, technocentric, and corporate visions of smart cities stand in contrast to the reality of grassroots communities who are dealing with the consequences of austerity. Our case study focuses on a community of urban food growers. We describe our speculative and participatory approach that we devised for co-designing “smart” urban food-growing futures from the bottom-up with local residents in a deprived neighbourhood of Newcastle upon Tyne, and reflect on how they elicited realities and future visions that stand as a counterpoint to the corporate visions of future cities

    More-than-Human Data Interactions in the Smart City - reflections

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    How might we design and plan urban spaces to be more hospitable for foxes? How might a worm or a nettle plant experience the neighbourhood we live in? What kinds of urban data might parakeets find useful? And how might we design new technologies for more equitable living spaces for all of London’s inhabitants - human and non-human, big and small? This booklet brings together reflections from a research project called “More-than- Human Data Interactions in the Smart City.” Through a series of probes and proposals, and two workshops in east London with participants that included community organisers, growers, policy-makers, activists, academics, educators and artists, we explored questions about who we share our city with, and how we can better live together with our non-human neighbours with the help of digital infrastructure and data
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